GAMIFICATION-BASED ENGLISH TEACHING: WAYS TO INCREASE STUDENT MOTIVATION

Authors

  • Kushkulova Durdona Balibek kizi Author
  • Norboyeva Dinora Adilboy kizi Author

Keywords:

gamification, English, student motivation, interactive education, game technologies, digital education, communicative competence.

Abstract

This article discusses the pedagogical possibilities of teaching English based on gamification in increasing student motivation. Methods for effective use of gamification elements, including scoring, ratings, levels, awards, tasks and competitions in the educational process are analyzed. The impact of game mechanisms on students' interest in the lesson, active participation, independent work and desire to communicate in English is also considered. The article substantiates the possibilities of increasing the effectiveness of the lesson by combining gamification with communicative exercises, interactive tasks and digital educational tools. The results of the study show that the targeted use of gamification creates a positive educational environment in learning English.

Author Biographies

  • Kushkulova Durdona Balibek kizi

    Samarkand region, Kushrabat district,

    Technical school No. 2

    English teacher

    qushqulovadurdona@gmail.com

  • Norboyeva Dinora Adilboy kizi

    Samarkand region, Kushrabat district,

    Technical school No. 2

    English teacher

    boburrakhmonov228@gmail.com

     

References

Published

2026-09-11